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Habitat Behaviours Uncovered

We have quizzed kids aged 7-12 about what environmental behaviours they recognise and can undertake. Their answers have given us a list of actions that kids will earn points for in the game and in turn we are able to tell them (thanks to Sydney University’s team at Institute of Sustainable Analysis – ISA) how much water, land and carbon they have saved.

Habitat's Real World Actions

Real World Actions

 

 

 

 

 

Here we look at Super Scrub which asks players to reduce the length of their shower.

Super Scrub behaviour

Real World action Super Scrub

Each action is accompanies by an explanation. With Super Scrub the player learns why they should try and limit their showers i.e “limiting your shower to 4-minutes means that you only use about 80L of water for your shower, and that means we don’t have to put as much stress on our water ways and environment to meet our water needs!”

Explanation Real World Action

In order to earn points the player inputs how many minutes they spent in the shower. They are rewarded for every minute they save under the national average (ie 4 minutes) with an average water flow of 15 litres per minute. They are also able to tick a box confirming they took a shower instead of a bath, which gives them an automatic saving of 120 litres.

Habitat players are rewarded for real world behaviours

The environmental savings in Super Scrub are then calculated as savings relative to the national average and in this in this behaviour the player is saving both water and carbon (energy expended from heating the water) 

The team at the ISA have worked out calculations for every one of the behaviours in Habitat the game. If you would like to know more about any of the action send us an email at parents at habitatthegame dot com